


I put the word "simulation" in quotes because while Need for Speed Shift is undoubtedly closer to that end of the racing spectrum than, say, Burnout, Slightly Mad made some very smart choices in deciding what would be realistic and what wouldn't.

There are so many things done right in terms of design that this feels like the freshest take on the "simulation" racing genre in many, many years. Afghanistan, Africa, Albania, American Samoa, Andorra, Anguilla, Antigua and Barbuda, Armenia, Aruba, Azerbaijan Republic, Bahrain, Bangladesh, Barbados, Belarus, Belize, Bhutan, Bolivia, Bosnia and Herzegovina, Brunei Darussalam, Bulgaria, Cambodia, Chile, China, Colombia, Cook Islands, Costa Rica, Dominica, Dominican Republic, Ecuador, El Salvador, Falkland Islands (Islas Malvinas), Fiji, French Guiana, French Polynesia, Georgia, Grenada, Guadeloupe, Guam, Guatemala, Guyana, Haiti, Honduras, India, Indonesia, Iraq, Jamaica, Japan, Jordan, Kazakhstan, Kiribati, Kuwait, Kyrgyzstan, Laos, Lebanon, Libya, Macau, Malaysia, Maldives, Marshall Islands, Martinique, Mexico, Micronesia, Mongolia, Montserrat, Nauru, Nepal, Netherlands Antilles, New Caledonia, Nicaragua, Niue, Oman, Pakistan, Palau, Panama, Papua New Guinea, Paraguay, Philippines, Portugal, Qatar, Reunion, Russian Federation, Saint Kitts-Nevis, Saint Lucia, Saint Vincent and the Grenadines, Saudi Arabia, Singapore, Solomon Islands, South Korea, Sri Lanka, Suriname, Taiwan, Tajikistan, Thailand, Tonga, Trinidad and Tobago, Turkey, Turkmenistan, Turks and Caicos Islands, Tuvalu, Ukraine, United Arab Emirates, Uzbekistan, Vanuatu, Venezuela, Vietnam, Virgin Islands (U.S.Oh, yes it did, and in a huge way.
